My Virtual Art Gallery
Designing for IMMERSIVE experiences:
Created a virtual exhibition to showcase virtual design skills along with a sneak peek of my own artwork collection.
Designed and built a virtual gallery through basic architectural modeling in Rhino 3D software. Created virtual replicas of my own artworks as 3D models, and included a “non room“ installation in order to play with the fascinating materials of Unreal Engine 5.0 (YES, it’s the Everything Everywhere All At Once black bagel — I love that movie!).
Familiarized myself with the 3D production pipeline: Modeled everything in Rhino, transferred to Blender, and then to Unreal Engine. Cooked and packaged projects for Mac.